![My procedural city generator after 2 months of development. Only 1 building type so far, but it already looks alive! : r/proceduralgeneration My procedural city generator after 2 months of development. Only 1 building type so far, but it already looks alive! : r/proceduralgeneration](https://preview.redd.it/63iygjrdecs21.png?width=640&crop=smart&auto=webp&s=1507f332fb9e2a70986e7fdca04904d8ecb95f5e)
My procedural city generator after 2 months of development. Only 1 building type so far, but it already looks alive! : r/proceduralgeneration
![Andrew C. Wang on Twitter: "Some procedurally-generated buildings/towns for the completely "text-based" game I'm making for the #CoreInvitational game jam. This is the simple 1-street wild-west town layout. #CreatedWithCore #IndieGameDev #GameDev https ... Andrew C. Wang on Twitter: "Some procedurally-generated buildings/towns for the completely "text-based" game I'm making for the #CoreInvitational game jam. This is the simple 1-street wild-west town layout. #CreatedWithCore #IndieGameDev #GameDev https ...](https://pbs.twimg.com/media/ExtF_-VVcAcVzOC.jpg)
Andrew C. Wang on Twitter: "Some procedurally-generated buildings/towns for the completely "text-based" game I'm making for the #CoreInvitational game jam. This is the simple 1-street wild-west town layout. #CreatedWithCore #IndieGameDev #GameDev https ...
![Unity3d Procedural Buildings - Creating A Data Structure For Procedural Buildings (Part 1) - YouTube Unity3d Procedural Buildings - Creating A Data Structure For Procedural Buildings (Part 1) - YouTube](https://i.ytimg.com/vi/iIvrR4x1afc/maxresdefault.jpg)